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Wednesday, August 7 • 1:15pm - 2:00pm
Escaping the Asylum: The Art of Transforming Your Class into a Living Video Game. FILLING

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The exciting possibilities for embodied learning will be explored through an examination of The Ward Game, a pervasive game designed to teach Ken Kesey’s classic novel, One Flew Over the Cuckoo’s Nest. For 30 days, players were immersed in the world of the novel through a modular combination of video game mechanics, social media, interactive tools and locative activities. In the end, most players displayed notably high levels of engagement, collaboration and productivity. The presentation will open a window to the logistical considerations and pedagogical value of this unique dynamic, which can ultimately be applied to any subject or grade.

Speakers
avatar for Paul Darvasi

Paul Darvasi

Teacher, Royal St. George's College
Paul Darvasi teaches high school English and media studies at Royal St. George's College in Toronto, Canada. He's a PhD candidate in York University's Faculty of Education, with a focus on digital and pervasive games in educational environments. He experiments with video games and interactive technology in his classes, unpacking texts with student produced digital museums, hypertext and transmedia. He designed The Ward Game, a 30-day pervasive... Read More →


Wednesday August 7, 2013 1:15pm - 2:00pm
Room 206

Attendees (23)